Tonight on Paper Cuts, The Host gets Loria to share a personal anecdote, Cheese-Grater shreds international icons on the virtues of public decency, Monk-Fish hooks a whopper of a personal life lesson, and The Foliage and Senor Crouts discuss their favorite types of movies.
Tonight, 11:35 PM EST. A new contender enters the late night arena. Witness the cutting edge in late night entertainment as the homicidally hilarious The Host makes sounds at his perpetual guest the deadly glamorous Loria. Experience the strangely poignant paranoid delusions of the stand-up comic Cheese-Grater. Grab a water tube and drift away with Monk-Fish on a twisting waterfall of personal experiences. Finally, let the comforting camaraderie of a human sized sentient leaf named The Foliage and his best friend Senor Crouts soothe you with their reflections on life.
Paper Cuts is on its way. The first season of Paper Cuts begins next week. Join the deadly glamorous Loria and the homicidally hilarious The Host for the premiere of their one of a kind late night show. Paper Cuts features the brusque observations of comic Cheese-Grater, the recollections of a man named Monk-Fish, and the pulpy conversations of a street wise sentient leaf named The Foliage and his hiking companion the ever rambling Senor Crouts. See you at the premiere next week!
I know it’s been a while, but I didn’t want to make posts about a super secret project without having anything real to show you. Today is the day I get to share with you the project. I wrote a ten episode series of a show called Paper Cuts. There is more editing to do, but in the meantime here is the intro and theme song for Paper Cuts. I hope you enjoy it. More info to follow soon.
I’m currently in the process of entering Paper Cuts into the film festival circuit which means I can’s share any episodes publicly just yet. However, I can share the theme song.
I assure you, I’m hard at work on a project I can’t wait to show to all of you. We’re very close to leaving the pre-production phase. Hopefully, within the next few weeks I will have something more tangible to show you. The last thing I want to do is constantly be posting vague coded messages about a “project.” I just can’t really say much about it right now except that I’ve put a lot of effort into this and I hope it finds an audience. Thank you for your patience.
Just wanted to give a friendly update on the status of Sonic Mercury. With the help of some very talented people, I’ve been hard at work at the helm of an exciting new project. I can’t say exactly what it is just yet, but know it’s way beyond the scope of anything I’ve posted here in the past. This new and exciting project is also probably a little bit different than anything I’ve posted here before. As things develop further in the next few months I will be posting more information on the project at hand. It sucks to have to be so cryptic about the project right now but it’s just not the right time to reveal anything. Hopefully, when I can finally post something more substantial, you get just as excited about this new endeavor as my crew and myself have been for the past few months.
In the meantime, I wish you all a Happy New Year. Go create something of your own. To paraphrase a bit from Kevin Smith, “only you have your specific voice.” Your expression might have a meaningful impact on another person’s life. You’ll never know unless you try. Here’s to a new year with new adventures!
Weirdworld, volume 2, is a Marvel comic book series written by Sam Humphries and features artwork by Mike Del Mundo. Weirdworld takes place in a less frequented corner of the Marvel Universe. This is a place ripe with magic, barbarians and adventure. Volume 2 of Weirdworld follows the journey of a teenager named Becca who hails from Marvel’s version of Earth. Becca was flying from the United States to Mexico when her plane somehow crash lands in Weirdworld.
At first glance it might appear as a typical fish out of water story, and it is to an extent, but there is so much more than that here. For a story that takes place in such a fantastical setting, Becca’s personal journey is surprisingly deep. It’s not long before you find out the reason for Becca’s plane trip was to deliver her mother’s ashes to her mother’s favorite place in Mexico. Now she must carry out a daring quest, with unlikely travel companions, to escape Weirdworld and deliver her mother’s ashes to their final resting place.
My initial impression of Weirdworld was that of an 80’s epic fantasy adventure in the vein of Heavy Metal, and the lesser known Rock and Rule. It was pretty easy for me to imagine the person who narrated the trailers to those films narrating the opening to Weirdworld. Becca’s first companion in Weirdworld is Goleta, who takes on Becca as her squire.
For Goleta is a brave Viking woman who enjoys good drink…
…and good battle. She particularly hates wizards.
Oh, Goleta also drives a badass hot-rod. Weirdworld is pretty awesome. Becca and Goleta’s trio is completed by the wise Catbeast.
Catbeast offers his knowledge of the lesser known parts of Weirdworld to help the trio complete their quest. I don’t want to spoil anything else because I want you to enjoy this adventure as much as I did. The bad news is, it looks like Weirdworld has been cancelled by Marvel. Several forums suggest the writer Sam Humphries has left Marvel to write exclusively for DC Comics. The good news is, this adventure exists. Individual issues might be hard to collect, but the trade just came out covering the entire six issue arc.
It’s been too long since I’ve picked up a story and felt totally immersed by completely new characters in a completely new world. Becca, Goleta, and Catbeast carve out quite the epic quest in their short run. It’s a story that quite honestly would make an incredible film. This adventure is just as exciting as it is heartfelt. They say Weirdworld is “a place where the lost can be found.” Don’t let this story become lost. It’s too good to go unnoticed. Del Mundo’s artwork is fantastic, and Humphries’ writing is just as good. I will definitely be looking forward to their future endeavors.
Who knows, if enough people pick up the back issues or trade, maybe Marvel will continue the series. What I do know is that Becca is too good of a character, and her adventure too much fun, to just fall off the face of the Marvel universe. In the mean time, I hope you enjoy Weirdworld as much as I did.
I know I have been gone for quite a while, and for that I am sorry. The truth is I am currently working on an MFA in Creative Writing for Entertainment, and that takes up quite a bit of my time right now. Maybe you’ll notice an improvement in my writing. Maybe not. Anyway, hopefully in the near future I will be writing lots of fun stuff for all of us to enjoy in many different forms of media.
It’s October again, and Pat is once again treating all of us to his 13 Days of Halloween Spectacular. So, while I will be making no promises like last year to update every single post he does this year; I will be making this post to remind all of you to watch Pat’s show. Click the giant link to check out episode #1 of this year’s special. The episode is about one of my all time favorite franchises The Evil Dead.
By the way I am still fairly active on Twitter, and if you want to get a glimpse of what I have been up to this last year check out my Tumblr page.
The Order 1886 is a game in hot contention right now. It seems to be under fire from all directions with some of gaming’s biggest outlets panning the Order as nothing more than a graphical showcase. This is sorely misinformed. I am forced to wonder if I played the same game that they did.
Having just completed the games campaign as I am writing this. My first thought is I cannot wait for a sequel. My impressions of the game start with how fresh I found the setting. It was just really nice to escape into a world that felt new and different. From the very outset of The Order 1886, a very robust and intriguing mythology is developed.
First off. Yes the graphics are gorgeous, but their was so much more to the game than just a visual feast. The other criticism made about The Order 1886 is that it is too short. Admittedly it took me about 9 hours to complete on normal difficulty but for perspective the first Uncharted game was shorter than that by almost 2 hrs and that game started one of the biggest franchises in gaming right now.
You play as Sir Galahad a veteran of The Order although very noble he tends to follow his own moral compass. His team including himself is made of four unique characters with distinctive personalities and interesting backgrounds. Sir Perceval serves as the squad leader, delving out wisdom he and Sir Galahad are old friends and Galahad does not take Perceval’s advice lightly. Lady Igraine or Izzy as she is referred to in the game has a big ego and is often the first to kick in a door. Rounding out the team is the passionate Marquis de Lafayette a freedom fighter who fought in both the American and French Revolutions. Together this team serves as a sort of special forces where encounters with the occult and supernatural seem like a normal occurrence.
The story is fascinating, ripe with the possibilities historical fiction allows for in the Whitechapel district of the 1880’s. For instance Jack the Ripper’s infamous murder spree is in full swing, Nikola Tesla not only makes all of your tools and weapons he is also one of your best friends and confidant’s, and you occasionally fight werewolves. The combat is really satisfying. Every single weapon fires differently and has a different feel to it. Specifically the weapons that Tesla has created are fun and imaginative. For instance one weapon is basically a giant electric arc generator and another shoots clouds of flammable gas that you can engulf multiple enemies in before launching the weapons secondary incendiary function taking down multiple enemies in a giant fireball. The cover system works very well too. Using the circle button to cover and the X button to break cover makes it harder for you to stick to cover by accident.
The Order 1886 is truly an immersive experience. It is obvious a ridiculous amount of effort went into crafting this game. Every level down to the tiniest detail looks incredible. The characters are likable and engaging. Combined with the story The Order 1886 is successful in creating a fresh experience for the gaming community. Most importantly the game is just fun to play. I found it hard to put down.
As for all the bad reviews and negative press this game has garnered over the last few days I just find it bewildering. I have noticed this mindset more and more in reviews over the last few years. Some outlets have made a conscious effort to stay away from it and fight hard to be unbiased. However if you read between the lines of a bad review sometimes you will notice it. People will sometimes give a game a bad review, not because the game is actually that bad but because its not the game they wanted. I think that this is exactly what has happened with The Order 1886. The game has been highly publicized since it was announced and their was a lot of hype for this game being one of the first big next-gen console exclusives and it just simply wasn’t the kind of game the critics wanted. By no means however does that make this a bad game.
Obviously this is just my speculation. The only other reasoning I can validate as to why The Order 1886 got such a bad review is because of some background politics between the publisher and the big name outlets because quite honestly I thought the game was brilliant. I thought the story was really interesting and I found the conclusion really satisfying. My hope is that word of mouth will triumph over these superficial reviews because this game is worth playing and I really hope they make a sequel or at least some big DLC content because I don’t want to stop exploring this world.
The Order 1886 is a PS4 exclusive and is rated M for mature.
Day 5 of the 13 Days of Halloween has a less serious tone than our last entry. “Tucker and Dale VS Evil” is equal parts hilarity and brutal dismemberment. The story of two rednecks with hearts of gold “Tucker and Dale VS Evil” flips the script on the old horror movie trope of evil rednecks. In this case Tucker and Dale are just two well meaning guys with poor social skills. After making very poor first impressions on some young vacationers Tucker and Dale decide to head up to their fishing cabin and cut their losses. Guess where the vacationers cabin is? For more on this new classic we turn it over to our master of ceremonies Pat of the GessNation. Just click the link below.
For day four of the 13 Days of Halloween were taking a trip down under. Paul Hogan will not be making any cameos in this one though. Our Day 4 horror film is “Wolf Creek” the story of some British tourists who encounter a disturbingly upbeat psychopath during their vacation in Australia. A thoroughly entertaining horror film albeit far more gory than Day 3’s film “Freaks.” “Wolf Creek” is most notable for actor John Jarrett’s performance as the movies antagonist Mick Taylor who steals the show and is ultimately one of the most underrated horror movie antagonists of modern horror. As is the case with most movies I can go on and on so I will stop here and let Pat tell you all about “Wolf Creek.” Just click the link below.
Today Pat brings us a piece of cinema history. “Freaks” is a 1932 horror film directed and produced by Tod Browning. Tod is regarded by many film critics and historians as an incredibly talented artist of early cinema. “Freaks” is considered to be Tod Browning’s greatest film for it’s powerful story and unflinching look into the world of its subject matter, circus freaks. Most of the film’s characters are portrayed by real life circus performers. “Freaks” is an excellent edition to this list and a film all fans of not just horror but cinema in general should know about. Without further adieu I submit to you day 3 of the 13 Days of Halloween, “Freaks.” Click the link below to watch Pat’s review.
“Dead Alive” or “Braindead” as it is called outside the U.S. is one of my all time favorite horror movies. I won’t give much away as Pat will give you the details on this merry trip down insanity lane but I will say “Dead Alive” wins a lot of points with me for its sheer creativity. This blood soaked gem from New Zealand is notable for its bizarre story line, at times impressive special effects and unpredictability. “Dead Alive” is an irreverent horror film that is as gory as it is zany. I guarantee when the credits finally roll on this film you will not have been able to predict any of the events that have unfolded. For more we turn to Pat at the GessNation.