Horror Spotlight

Survival Horror

The Evil Within is an upcoming new horror videogame that will appear on both current-gen and next-gen consoles in 2014. The game is being developed by Tango Gameworks and published by Bethesda Softworks. The game centers around antagonist Detective Sebastian Castellanos. Sebastian wakes up in a gruesome world where violence and death are all around him after he and his partners investigated the scene of a mysterious mass murder. Now its up to Detective Sebastian Castellanos to traverse this decrepit world and discover the mystery as to why all this horrible stuff has been occurring.

 

At first glance it sounds like a typical horror game. Here’s why its not. The director of The Evil Within is Shinji Mikami a name we should all know as he is the creator of Resident Evil and creative lead for every subsequent Resident Evil title for many years. Resident Evil 4 was the last game in the series that he created. The Evil Within is Shinji Mikami’s return to the survival horror genre. Mr. Mikami has been quoted as saying about his new game that this will be a “true” survival horror game in response to his disappointment with current games of the genre he says this game will be, “one in which the player confronts and overcomes fear.”

 

The original Resident Evil series is a masterpiece. The first RE set the bar as to what survival horror could be on home consoles, the second RE far exceeded that bar introducing Claire Redfield and fan favorite Leon S. Kennedy into the horror of a familiar suburban setting in a chaos storm of monsters and zombies, the 3rd RE polished and refined elements of the first two games with smoother menus and action animations as well as detailed ammunition creation options. The 3rd RE also introduced the walking fear-bomb Nemesis who could go through doors and walk up stairs something previously impossible by RE foes instantly cranking up the tension of this entry. Finally RE 4 redefined the genre all together. Everything in the series had been overhauled for RE 4 new combat system, revamped menus and more cinematic presentation. Everything in RE 4 felt bigger and grander. From the story rife with plot twists and strange characters/creatures to the mysterious girl that Leon must rescue, RE 4 was a stout message to the Resident Evil fans and survival horror fans in general that nothing would be the same.

 

The graphical leap combined with the directorial decision to make the camera a 3rd person over the shoulder view that follows the player instead of set camera angles proved a very immersive experience. The visuals were gorgeous for a console game at the time. While I truly did enjoy Resident Evil 4 and had hours and hours of gameplay in the various survival modes alone some of the changes in the game were implications to me as to where this franchise was heading and for me I knew that Resident Evil 4 might be the last that I purchase. As I stated it’s not that RE 4 was a bad game in anyway. I felt Nintendo’s influence on the franchise was obvious however. The further I got into the game the more it reminded me of Zelda. The way items were highlighted in colorful columns and the change sound the game made every time you picked one up. The constant search for treasures paired with the more fantastical creatures versus horrible monsters created by viruses and the constant smashing of boxes and or pottery. Blood seemed minimal. The weird guy you bought items from who always greeted you with the same gruff voice, “Hello stranger.” The fantasy influence combined with the treasure hunting elements were just enough of a departure from the original 3 games for me to long for the old days of running through Raccoon City battling T-Virus zombies and not “Las Plagas” drones sent forth by the ghost of Napoleon’s inner child.

 

Needless to say I was more than a bit wary of the next installment of Resident Evil and my suspicions were confirmed as soon as I saw the trailers for Resident Evil 5. I thought the setting looked boring with lots of muted colors and the focus was obviously action based. Super fast infected people. I really wasn’t that turned off by the two player element that was introduced as I thought it could definitely work if implemented correctly. I played some of it and it just didn’t feel anything like the Resident Evil that I had grown to love. I guess with the success of the highly action based Resident Evil movies starring Mila Jovovich as a superhuman zombie slayer, which by the way undermines the entire genre of survival horror I mean how are you supposed to be scared when Supergirl fights a bunch of monsters that is an entirely different movie than what Resident Evil should be about but I digress, I guess the game developers thought this an appropriate direction for their game.

 

Then their was Resident Evil 6. Featuring 4 separate but intertwining campaigns. After all the hype it got and the promise that it would at least include Leon in one of the campaigns I decided to give it a shot. Originally 3 of the 4 campaigns were co-op until players made it clear to Capcom that it made no sense to have your game be primarily co-op only to offer the final campaign as a strictly single player experience. The 4th campaign was made co-op and available from the start of the game instead of an unlockable campaign made available after completion of the 3 other co-op campaigns. Each of the 4 campaigns had their own specific characters with their own story pertaining to the same global event. I really enjoyed most of Leon’s campaign quick time events aside. It had zombies in a dark creepy atmosphere genuinely conjuring fearful moments at times. The co-op actually worked great here, even with a friend the tension was still high. It felt like a proper evolution of Resident Evil. The rest of RE 6’s campaigns have their moments but they feel superfluous, like other ideas for Resident Evil games sliced and diced from their games and spliced together to create a grotesque Frankenstein of one game. At the end of the day RE 6 is more like 4 separate games under one title.

 

Now Capcom is in financial turmoil and the likelihood of a new Resident Evil from the company is uncertain. Just how bad a state Capcom is really in is debatable but information is surfacing that Capcom barely has enough cash to develop one more feature game. In other words if Capcom pays to develop one more game they could go bankrupt. Something to support this belief that Capcom is on dire straits is that when game producer Yoshinori Ono the producer of Street Fighter IV was asked by a fan on twitter if SF IV would be coming to the next gen Ono responded that Capcom lacked the resources to port the game to next-gen consoles although he expressed that it would be “sweet” to bring SF IV to the next-gen. Porting Street Fighter IV to next-gen consoles doesn’t require nearly the team and resources creating an entire game would. If Capcom can’t even port a fighting game to the PS4 and XBOX One how can any of us expect them to create a whole new Resident Evil?

 

With the most recent entries of Resident Evil 5 and 6 being disappointments for long time fans of the series because of their departure from the initial survival horror genre that Resident Evil helped to define The Evil Within might be just the gloriously gruesome return to the survival horror roots we all grew to love. Shinji Mikami has state that this will be the last game that he ever directs. Let us all hope that Mr. Mikami goes out on a high note helping to create a new chapter of survival horror, one that we can all look upon with fond memories and pass on a new legacy of horror to future generations. I have included a gameplay trailer for The Evil Within here courtesy of Bethesda Softworks YouTube page. Fair warning their is some extreme violence and gore. Bookmark SonicMercury.com for more on other upcoming horror titles in all media.

 

-Z3R0TH3RT33N

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Playstation 4 News

The Playstation 4 has arrived, and in high demand. Sony had reported record pre-orders for the new console and the official U.S. release of the PS4 looks to be record breaking as well.  More than 1 million Playstation 4’s were sold within the first 24 hrs of its release last Friday November 15th. The PS4 will be the only next-gen console on the market until the November 22nd release of the XBOX One. It will be interesting to see what kind of sales momentum the PS4 will maintain after the release of its main competitor. In the meantime the PS4 still has the rest of this week to enjoy its moment in attempting to shatter record breaking sales in the United States. It is important to note the console has yet to release in any other region as of this posting.

 

-Z3R0TH3RT33N

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Horror Spotlight: Update!

It turns out that their is even more to see this year at Halloween Horror nights. A few more attractions have been added since my last article about this year’s Halloween Horror Nights. One attraction will appeal to horror and videogame fans alike. It turns out that the Orlando location will be getting an attraction based on Resident Evil 2 & 3! The attraction is called Escape from Raccoon City. You will actually get to see the R.P.D. and meet up with Claire Redfield and Leon S. Kennedy. There will even be a 12 foot nemesis walking around firing off a Gatling gun. There will be zombies, lickers and hunters for you to run from as you make your way through famous locations inside Raccoon City from Resident Evil 2 & 3. As a huge fan of these two entries in the Resident Evil series it sounds like an exciting sprint down memory lane. Just the idea of actually getting to run from monsters in Raccoon City, getting to see the R.P.D. and meeting up with Leon and Claire makes me grin from ear to ear. The Evil Dead attraction sounds like a great time but a chance to go to Raccoon City and experience Resident Evil 2 & 3 firsthand is a Resident Evil fan’s dream come true. The other attraction of note is a maze based on An American Werewolf in London where you can traverse the English moors looking for werewolves and explore the circus from the movie, but Resident Evil 2 & 3! You get to go to Raccoon City!

 

-Z3R0TH3RT33N

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Rumors and GTA V News!!

I was going to write about this rumor that the PS4 is 50% more powerful than the XBOX One. Many credible sources like IGN have even weighed in on this rumor all stating that the anonymous developers who are reporting this considerable discrepancy in performance seems legitimate. The problem though is that even if this rumor is completely true about the difference in performance between the XBOX One and the Playstation 4 no one making these claims has worked with the official consoles yet. All this info is coming from people using dev kits designed before the finalized versions of the consoles were put into production. Another point made by The Red Dragon over at N4G games is that many non-anonymous developers have stated that the graphics drivers for the PS4 and XBOX One have yet to be optimized. This has been frustrating for developers as it makes it hard for them to optimize graphics if the drivers are not tuned to their peak performance. It does not matter how powerful a graphics card is if the drivers are not properly set. Another point to consider is even if one console does have considerably more power, whatever that power may be graphics/processing, it is not in multi-platform developers best interests to invest money into making a game look or perform better on one console over the other, its just not cost effective.

 

The question is will one version of a multi-platform game be downgraded to match the look and performance of the game on the weaker console. The answer is no because the developers will instead look for a happy medium between the two consoles where they know that the game will perform more or less identically to each other. The games will be optimized by developers within those constraints to make sure that the game plays properly by utilizing the different hardware of the PS4 and XBOX One but the goal of developers will never be to max out hardware performance. This revelation kind of sucks but to be honest we probably should have already guessed this is how it works. We will have to look to exclusive titles if we want to get an idea of what the true performance extent is for the Playstation 4 and the XBOX One. At the end of the day though its always the console with the best games not the best specs that has the most success.

 

OK I put in my two cents on that topic now on to what’s really on your mind. Grand Theft Auto 5 comes out tomorrow. Yes the highly anticipated blockbuster series latest installment releases tomorrow! September 17th. If you want to get preorder perks today is your last day, otherwise wait til tomorrow I am sure every retailer has packed inventory to the max for this title. Rockstar developers have made an announcement today though for XBOX 360 users, they said that for optimum performance on the XBOX 360 only install the first disc for GTA V. There is an option to also install the play disc on your 360 but don’t do it as Rockstar has stated GTA V will perform best if you only install the disc designated for installation on you XBOX. Alright I hope that is clear for you. Tomorrow is GTA V day and I just want everyone to have a good time because being a gamer isn’t so much about the console but the great games we play on them. Here is a link to the review for GTA V on IGN so you can see what they think about the game before you pick it up.

 

-Z3R0TH3RT33N

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Horror Spotlight

Let me be clear I don’t in anyway work for or have I ever been an employee at Universal Studios. Halloween Horror Nights is an event that has been held annually on and off again under various names throughout the last 20 years at Universal Studios Orlando and Universal Studios Hollywood. For many years the events theme revolved around Jack Skellington of Nightmare Before Christmas fame. In recent years the Halloween Horror Nights event has been themed off of popular horror movies including Friday the 13th which quite honestly I really wish I could have gone to. The reason I bring this all up is because this year looks to be exceptionally awesome if you are a horror fan and a heavy metal fan. Some pretty great horror franchises are being tapped this year for the event so I figured with Halloween not too far off I would break down the different attractions being thrown at this years Halloween Horror Nights.

 

The first attraction this year is a maze based on the Walking Dead AMC TV series. You start off in a maze through the prison from the series the West Georgia Correctional Facility which is obviously full of Walkers. Even the fenced in area outside the prison is full of Walkers. After you make it through the prison there is a forested section full of Walkers and if you can “survive” the wilderness you will actually end up at the town of Woodbury where you can meet the Governor. Universal Studios has promised that you will relive many iconic moments from the Walking Dead series.

 

The next attraction is a maze inspired by the Evil Dead. You literally walk through the forest to the most famous of abandoned cabins in horror history. The description says you can either try to run from the Deadites into the forest or you can try to survive the night in the cabin. Exactly how it works I am not sure, you might have to keep running through the maze as staying in the middle seems like a difficult way to get out again. Either way the maze is filled with plenty of gore and Deadites. When you reach the cabin listen for the words from the Book of the Dead as that definitely will be your cue that lots of crazy stuff is about to happen.

 

OK so by now you probably guessed pretty much all the events are mazes. The next maze is inspired by Insidious. People will actually get to walk through the haunted house from Insidious and experience different moments from the movies first hand. The special effects look pretty impressive as they show a girl being wrapped up by a shower curtain seemingly on its own volition. One of the most exciting mazes for me is the one inspired by songs from Black Sabbath. You start the maze in a demon filled cathedral, then go through graveyards, madhouses, corpse filled battlefields and even a nuclear apocalypse full of mutated beasts. You wear 3D glasses the whole time and Black Sabbath music will be playing in the backround. Personally I would love to see Black Sabbath’s reactions as they all walked through the maze. Its being called a interactive 3D movie inspired by Black Sabbath’s most famous songs.

 

The next maze I am kind of on the fence about. Its a maze called “El Cucuy” The Boogeyman. I am all for bringing back the boogeyman for some good old fashioned horror fun but this maze is narrated by Danny Trejo. It looks like it could be fun and if Danny Trejo only says a few things at the beginning and end of the attraction it probably won’t be too bad but I just can’t for the life of me find him scary. The final attraction for this years Halloween Horror Nights is called Universal Monsters Remix: Resurrection which is supposed to be a revival of the classic Universal Monsters. That sounds really cool I am all for the original Universal Monsters being revived for the 21st century. However the attraction features the music of Figure a dubstep artist. The comments on the page make him seem pretty beloved by Halloween Horror Nights patrons but I really don’t want to see Frankenstein pop and lock. I have no proof that is what the attraction will be like but my own gut feeling is sour towards dubstep Universal Monsters. Not saying it can’t be done but it is with guarded skepticism that I would patronize this final attraction. All mazes were constructed with direct input from the creators and producers of source materials including the Black Sabbath maze, Ozzy, Geezer and Tony all had input on their maze.

 

Other non-maze attractions include “Terror Tram: Invaded by the Walking Dead” sort of a tram tour of a Walking Dead infested area. Bill & Ted will have an “Excellent Halloween Comedy Adventure” if you have a will made of pure steel. There are several “Scare Zones” each with its own theme. One scare zone has you playing hide and seek with Chucky. That could be fun. Another scare zone is themed after the movie the Purge that came out last year where you will be literally hunted by psychos with weapons and no laws. One of the scare zones features murderous french clowns in haunted Paris. ( Yes I am laughing even as I type it. ) There will be a field of haunted scarecrows looking to fertilize their crops with human blood, that could be promising. Finally Walking Dead Walkers will be everywhere inside the theme park so look out. The final attraction is you can actually walk through the backlot used in Season 3 of AMC’s Walking Dead series and it will be filled with Walkers. There will also be a landscape you can run from the walkers in that is inspired by Black Sabbath’s new album “13.”

 

So if I had a way to get to Universal Studios Halloween Horror Nights Hollywood or Orlando and could also afford it. This would definitely be on my list of places to go this year for Halloween. If you can swing it and have the schedule for it this just might be the place to get your scares this Halloween.  As always I am Z3R0TH3RT33N and I will continue to keep you updated on all things Horror, Metal and Videogame related.

 

-Z3R0TH3RT33N

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PS4 News

Sony at Gamescom 2013 showed off new color schemes for the new PS4 controller. Look for “Magma Red” and “Wave Blue” dualshock 4 controllers sometime next year. The question now is will they be making PS4 systems that match these brightly colored controllers.

 

-Z3R0TH3RT33N

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Video Game News

The impact of The Last of Us is getting larger as developer Capcom says that the popularity of Naughty Dog’s newest title is an implication of what kind of zombie game the fans want. The Tomb Raider reboot was also given a nod for its success with a more grown up and adult approach to the franchise. A representative from Capcom further stated that Resident Evil 6 was a mixed bag garnering mediocre reviews with fans stating that the overall game “felt bloated.” The Leon missions were widely accepted in Resident Evil 6 as the most popular part and Capcom is stating this will help inform Capcom where to take Resident Evil 7 and they are promising a return to their survival horror roots.

 

This is exciting news for longtime fans of the Resident Evil franchise as many ( myself included ) have felt the series as drifted pretty far from the original gameplay style that had made the games so appealing in the first place. Admittedly it is with caution that I anticipate Resident Evil 7 because of Capcom’s recent track record with the franchise. I am wondering if Capcom can recapture that survival horror magic that made Resident Evil a household name. Capcom definitely has the resources. Let’s hope Resident Evil 7 is a return to form and that we get a solid/finished game without any DLC or patches to “fix” the gameplay. I for one would welcome an old-school style Resident Evil updated for this generation. Playing Resident Evil 2 are some of my fondest memories playing videogames and for me it is very exciting to here Capcom tease the possiblitly of the franchise returning to those old survival horror glory days.

 

-Z3R0TH3RT33N

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GTA V News

Grand Theft Auto is a title that seems to only build more hype with every iteration. GTA V is no different. With every new entry in the series anticipation only seems to grow and the media response is always very loud when a new GTA is released. When mainstream media mentions a new GTA game its rarely, if ever, in a positive light and often media attention for GTA is negative. Grand Theft Auto is not the first series to have adult themes and violence. The attention the media gives to GTA has more to do with the popularity of GTA. Grand Theft Auto III and IV are two of the most critically acclaimed video games of all time and yet the news always has something bad to say about the series. Rockstar North the main developer for GTA couldn’t ask for more free publicity for their games. Every time mainstream media says something bad about GTA or creates a controversy over content in the game its like creating a giant neon parental advisory sticker in everybody’s head that screams BUY ME! BUY ME!! BUY ME NOW!!! If mainstream media had such a problem with GTA they would be better off saying nothing at all.

 

Are you hyped up yet? GTA V has premiered the first video detailing its online features. The online mode looks incredibly fleshed out compared to GTA IV although many of the online modes from IV appear to still be available like death matches and that sort of thing. GTA V online promises a much more immersive experience. Although Rockstar never mentions exactly how many players can exist together online the trailer makes it seem like quite a few people can exist together in GTA V’s online experience. The trailer explains the online mode as a “persistant and continually expanding living online world with multiple players, just what you choose to do in that world is up to you.” One of the first things touted in the trailer is how the combat has been completely overhauled to make a more pleasurable experience and I can say that it definitely looks much more fluid and satisfying than combat has been in previous titles.

 

What is really exciting it that it appears that you basically can have a full GTA experience online. Their are actual missions to do and characters to meet just like in single player story mode. If you want to go skydiving with your friend go ahead, rob a bank knock your self out, feel like racing some buddy’s on jet skis down by the pier have at it. Another really exciting feature is the ability to customize your online character. As you progress in online mode you can make cash that will allow you to upgrade and customize clothes, weapons, cars, garages and even apartments to furnish and invite fellow players to come check out. You can make friends on your journey online as well as enemies and you will also have the ability to make your own crews for whatever mischief you feel like getting into.

 

Grand Theft Auto V looked pretty interesting on its own with the 3 playable characters dynamic that can be switched at anytime whether you are in mission or not. Combined with this freshly unveiled online mode Rockstar North looks like they are aiming to have Grand Theft Auto V be the swan song everyone remembers as they graduate from their current consoles to the next generation. Check out the trailer here and decide for yourself.

 

 -Z3R0TH3RT33N

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GTA V Premiere

Rockstar Games will be unveiling world premiere footage of Grand Theft Auto V’s online multiplayer gameplay tomorrow August 15th at 10 AM Eastern. A brief glimpse of the multiplayer was shown during the first gameplay trailer released of GTA V but tomorrow’s video will showcase the online features.  We can also expect the first press previews of the game tomorrow.

 

GTA V revolves around 3 playable characters that can be switched at anytime. This dynamic allows for all new playing scenarios as you can jump from character to character during a mission. Each character has a distinct background and social status adding depth and contrast to experiences in the game as they will vary based on which character you are playing as. Grand Theft Auto V is highly anticipated to say the least. Since the release of Grand Theft Auto III the series usually garners quite a bit of press coverage concerning the often controversial themes and scenarios presented within this adult oriented game. This latest installment is promising to be no different.

 

 -Z3R0TH3RT33N

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XBOX One News

Hey remember yesterday when it was reported that Microsoft had finally come to their senses and were no longer making the Kinect a mandatory piece of hardware for the XBOX One? That was a relief huh? Finally you could use the XBOX One to play videogames like a normal person again, not shouting expletives across your living room at people causing you injustices in online multiplayer games, or worried a troll will yell out “XBOX turn off!” in the middle of an epic boss battle? That was pretty great wasn’t it? The best part of no longer needing a Kinect to play videogames means that we no longer need to pay for a Kinect to play videogames. Well, not exactly. Everyone who would buy an XBOX One now that the system is obviously cheaper since Kinect is no longer a requirement take one step forward. Not so fast! Turns out that even though the XBOX One no longer needs the Kinect to function you still have to buy the peripheral with the system.

 

Yes, I wish I was kidding but Microsoft is insisting that the Kinect still be included with every XBOX One. This action is one of “What the hell?” I mean it is widely documented the unpopularity of Kinect and making it optional is a good move but you are still going to force people who don’t want it to buy it? At this time Microsoft has made no comments on the possibility of an XBOX One package without the Kinect, so for the foreseeable future anyone who gets an XBOX One is getting a Kinect. This decision is hard to accept considering that part of what makes the PS4 more appealing is that it costs $100 less than the XBOX One. This was Microsoft’s chance to price the XBOX One more competitively but no apparently Microsoft thinks that everyone needs Short Circuit’s disembodied head whether they want it or not.

 

It gets better though. Microsoft today has announced that 8 of the 21 countries that were supposed to be getting the new XBOX upon launch day this fall will now have to wait until “as soon as possible 2014.” ( Don’t worry though one if those countries is not the U.S. ) Apparently Microsoft is saying they jumped the gun and were too ambitious with their goals. Issues with region specific languages and dashboard content are being touted as some of the larger concerns right now. This is yet another thorn in the side of Microsoft as they try to compete with Sony for the title of top next-gen console. The 8 countries removed from the initial launch window this fall are Denmark, Sweden, Belgium, Norway, Finland, Russia, Switzerland, and Sweden. Previously Microsoft had already announced that Japan would not be getting the XBOX One until 2014. The 13 countries still getting the XBOX One on its original launch day are Austria, Australia, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, Spain, United Kingdom, United States, and New Zealand.

 

While the countries omitted from the XBOX One’s initial launch window aren’t exactly in the biggest gaming markets it still doesn’t reflect well on Microsoft who have struggled greatly with the concept of what they wanted their new console to be versus what the people want their new console to beSince the XBOX One was revealed last May a fierce war between company and consumer has been waged. Every time it felt like the consumer has won a battle against an unpopular feature on the XBOX One Microsoft has found a way to ruin that victory for everyone. The restrictive DRM was taken away, score one for the consumer, Microsoft takes away their poorly explained family sharing feature, everyone loses. The always online requirement is taken away, now people including soldiers overseas without a solid internet connection can still enjoy videogames in their downtime, then Microsoft announces that a day one online download is still mandatory for the XBOX One to function offline. Most recently with the news that the Kinect is no longer necessary for the XBOX One to function Microsoft insists that Kinect still comes in the box. Are you seeing a pattern here?

 

Microsoft has stated recently that at this years Gamescom event in Germany that they have some big exclusives yet to unveil. One exclusive is said to have something to do with Europe’s biggest franchise of which I am almost certain deals with the FIFA franchise. Hopefully whatever Microsoft does at this years Gamescom its something positive.

 

-Z3R0TH3RT33N

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The Wonderful 101

Sorry for the delay on the follow up for the last Nintendo Direct but I had trouble tracking this one down. The latest Nintendo Direct highlights a new Wii U exclusive game called The Wonderful 101. A game about 100 unique superheros. I assume that the final “1” is either a hidden character or a way of saying the actual player is the final hero in the game. The art style is cartoonish in the vein of Viewtiful Joe if you have ever seen that series.

 

You start out with a handful of superheros and go throughout the game unlocking more superheros as you progress. Each hero brings an individual ability/personality to your group as well as makes your group stronger. During gameplay all of your unlocked superheros are present on screen and they move in a mob. New powers and abilities are unlocked and can be upgraded throughout the game like the ability to summon giant swords or hammers. The actual characters you control become the weapons you create to fight giant monsters. Your abilities are also used for solving puzzles for instance making giant ladders or bridges. The different abilities are activated when the player draws a simple specific design into the center of their gamepad.

 

The overall tone of the game is very over the top. The trailer for the game was kind of like a Dexter’s Laboratory crossover with the Powerpuff Girls with lots of references to current superhero movies. Dexter’s Laboratory kept popping up in my head because I am pretty sure Wonderful “Green” is voiced by the same actor as Dexter was. The pacing of the trailer was very similar to that of the Powerpuff Girls and the villains seemed very similar with one villain almost like a robotic female version of Mojo Jojo. In fact the whole game feels like it could have been a show on Cartoon Network during the same time as Dexter and the Girls.

 

While the game has an obvious cartoon presentation it is a little hard to figure out who this game is supposed to be marketed to. The Wonder Pink character comes off as a Russian dominatrix. She wears pink leather, carries a whip and during her superhero transformation she actually says “bad boy, time for a little punishment.” Wonder Pink also contributes a giant pink whip to the team that you can use to fight enemies and navigate levels. The overall gameplay of Wonderful 101 looks like a platformer with some puzzle solving and instead of controlling one character you control a mob of characters.

 

-Z3R0TH3RT33N

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One – Kinect = Win

XBOX fans rejoice! Kinect is no longer mandatory! According to IGN during a recent Ask Microsoft Anything event XBOX Corporate Vice President Marc Whitten has stated that the Kinect is no longer required for the XBOX One to function. You can now use your videogame console for playing videogames just like nature intended. No awkward camera controls, no restrictive DRM policies. The removal of the mandatory Kinect functionality should come as a huge relief to fans as not having the peripheral means that now you should be able to acquire the new machine at a lower price and owners of the XBOX One will no longer have to worry about what happens to their console if the Kinect becomes damaged or broken.

 

The mandatory inclusion of the Kinect 2.0 peripheral for the XBOX One to function was a puzzling choice for Microsoft to make considering that the original Kinect had a fairly high dissatisfaction level among the people who bought it. It is understandable that Kinect 2.0 is supposedly a much more refined device but with the original Kinect’s poor reception among users, a mandated successor to the Kinect for the brand new XBOX One to function seemed counterintuitive.

 

Making the Kinect an option and allowing the XBOX One to function freely without it is the latest in Microsoft’s policy reversal’s. After the removal of the XBOX One’s highly restrictive DRM policies and always online requirements this latest concession from Microsoft is promising for the future of their newest console. The mandatory Kinect was one of the unpopular XBOX One features to survive the post E3 fallout where Microsoft reversed many of its other unpopular features. Microsoft’s direction with the XBOX one has changed drastically since this year’s E3 in June. This is largely in part because of abysmal reactions from the entire gaming community. Its inspiring to see fan feedback affect a billion dollar company like Microsoft so dramatically.

 

-Z3R0TH3RT33N

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Wii U News

You can now add Bethesda Softworks to the growing list of 3rd party developer/publishers who aren’t making games for the Wii U. Some of the games Bethesda has brought us over the years include The Elder Scrolls and Fallout 3. Bethesda’s parent company ZeniMax Media acquired legendary developer id software in 2009 thus all games created by id are now published by Bethesda this includes the highly anticipated Doom 4.

 

Bethesda’s reasoning for not developing new titles for the Wii U is different than other 3rd party developers who claim that there just isn’t a high enough home install base for the console. Pete Hines, Bethesda’s Vice President of marketing told Joystiq in a recent interview at Quake-con that “it’s largely a hardware thing.” Stating that Bethesda makes the games that they want to make on whatever hardware that will support those games.

 

Yesterday  8/7/13 Nintendo held another Nintendo Direct broadcast online. It started off with Sonic Lost World which has really bizarre level designs sort of like navigating cylinders through strange backgrounds  you can move 360 degrees to progress. I can’t help but think this game was originally intended to be a tech demo for Sonic. The game does support 3DS and Wii U cross play. It wasn’t clear if your progress from either platform would carry over to the other but you can share items between gaming devices. Only a handful of Wii U games were mentioned and for the most part were even glossed over like a recent Luigi U title. These games included Art Academy Sketch Pad, Pikimin 3, Pokemon Rumble, and Windwaker HD a Wii U an HD update of a twelve year old Zelda game and of course the previously mentioned Sonic Lost World.

 

The Nintendo 3DS got a lot more attention at the Direct event. Many retro classics are coming to 3DS including the likes of the original NES version of Donkey Kong, Tecmo Bowl and Super Mario Bros. 3. Professor Layton will be seeing two new titles coming to America in 2014 and one of those games will be an Ace Attorney Pheonix Wright crossover game. The Professor Layton games were the most impressive of any titles shown at the Nintendo Direct event and they look amazing. Zelda has another 3DS title coming out called A Link Between Worlds. Part of the concept of the game is that their is a dark mirror version of the Tri-force. It sounded like an interesting idea but it was further described like the game would have two worlds that were almost exactly the same “but slightly different” and Link can now become a living cave painting that can walk on walls.

 

There will be a new feature coming to Animal Crossing known as the Plaza. It is sort of a hub for users to socialize and learn about upcoming events in the Animal Crossing world and that feature is free to download. That is about all that was covered at yesterday’s Nintendo Direct Event and another Nintendo Direct event was announced for tomorrow 8/9/13 called the “Wonderful 101 Direct Event.” An update will be posted after the event so come back tomorrow to learn all about this upcoming Wii U superhero game.

 

Before I go I would like to have a quick Jerry Springer-esque moment like Jerry Does at the end of all his shows. To be brutally honest a lot of these games look painfully cutesy. With the exception of the new Professor Layton games for the 3DS, which look very promising, most of the games shown look like they are appealing to children under the age of 6. I know Nintendo prides itself on its whimsy and the children at heart but you can still make great looking games within those parameters. Here is the link to the Pokemon Rumble U trailer and here is the link to the Professor Layton and the Azran Legacy trailer. Pokemon is releasing on the Wii U home console and Professor Layton is coming out on the handheld 3DS. I get that they are entirely different style games with different demographics but if Professor Layton is possible on a handheld gaming console would it really be so much to ask to make the Pokemon game at least somewhat resemble the cartoon show it was based on? Its puzzling to see Nintendo allow a game involving a franchise with a huge fanbase like Pokemon to look this poor considering the potential of the games basic idea, especially when you are trying to sell consoles.

 

-Z3R0TH3RT33N

Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury

 

 

 

 

TLOU Multiplayer

 

 

The Last of Us online multiplayer is familiar but with enough of a twist to keep things fresh. Elements from story mode such as crafting weapons and listen mode are still present. There are two modes right now although more might be added with dlc. ( downloadable content ) The modes are Supply Raid and Survivors. Each mode consists of 4 on 4 team death matches. Supply Raid mode has a twenty minute timer and a limited number of respawns. You start with your team of 4 plus 20 lives for the entire team. Every time you or one of your teammates die a life is deducted from a shared pool. The main object is to wipe the other team out or have more total respawns than your opponents team when time runs out. Survivors mode has the same 4 on 4 team death match dynamic but the difference is that the mode is split into best of 7, 3 minute rounds, and if a player dies they stay dead until the next round. This makes your tactics into battle all the more important.

 

In each mode supply boxes are scattered throughout the different multiplayer maps. These supply boxes are invaluable for crafting items to help your team win. Anything from molotov cocktails to vicious melee weapons for hand to hand skirmishes can quickly swing the momentum in your favor. Like in story mode resources are limited so again use your items wisely. You can either choose from a preset class or you can create your own class using a limited amount of load-out points to equip your character before an online match. There are various weapons and abilities to equip your online character with. The basic outline is like this. You get 2 slots for guns, a primary and a secondary, 4 or 5 slots for different abilities like “marathon runner,” and 1 slot for a purchasable weapon if you so choose. The purchasable weapon is acquired by spending supplies you collect during matches and does not carry over after a match is finished. You are free to customize within those parameters anyway you see fit as long as you keep within your allotted load-out points.

 

Multiplayer online in The Last of Us is like a game within in a game. No its not as complicated or convoluted as the movie Inception but there is more here than just cut and dry death matches. Upon starting online multiplayer for the first time you will be asked to choose a faction. The Hunters or the Fireflies. This selects your online narrative and effects some minor cosmetic elements in your online experience. After a faction is chosen you are debriefed. Essentially you are given a clan of five people. Your goal is to grow this clan and help it to survive as best you can for a period of twelve weeks at which time help will arrive to save your clan. Sporadically throughout the twelve weeks you are given a list of tasks you need to complete within the multiplayer matches to help your clan survive. Tasks last for 3 days, or 3 matches and can be anything from reviving teammates to downing enemies with a certain weapon. The catch is every time you complete a task if you choose to do the same task again the number of times you have to do said task increases. So say you needed 3 downs with the hunting rifle, next time you will need 6 making it harder to complete within the 3 day window.

 

It is completely possible to fail a task and let your entire clan die. This means you will have to choose your faction again and start from the beginning. So choose your tasks wisely. You can equip guns with silencers at the cost of load-out points. Weapons can be upgraded but only with supplies you collect during matches. You can only acquire your purchasable weapon by spending in game supplies. You also have to collect a certain amount of supplies during a match to keep your clan fed. This adds another dynamic to attacking enemies because you might have a great shot on someone from far away but if you take him down, will you be able to swoop in and pick up the supplies he has dropped to help your clan? Your character has some customization as far as what they wear but they always spawn as a different type of person at the beginning of each match.

 

One thing I will say with The Last of Us multiplayer is that for some reason their seems to be an abundance of trolls. I have played many online multiplayer games before and have never encountered so many trolls. Obviously there are a lot of cool people to play with that make the online experience a lot of fun but I have gone entire sessions in the online multiplayer for The Last of Us where there was someone in every match who took away from my enjoyment of the experience. That aside I know the online game sounds a little complicated but once you get the hang of it, its pretty straight forward and can be a lot of fun and fairly addicting.

 

-Z3R0TH3RT33N

Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury

Gamer Integrity?

I have noticed a disturbing trend in this era where online multiplayer games have become more popular than ever. On the cusp of the next generation of console gaming both Sony and Microsoft have touted a larger more connected online community of gamers as a lynch pin in the future of gaming. On paper it sounds great, your future gaming console will be a hub for communication and social interaction.  It will become easier to find people who like to play the games you like to play.

 

Honestly it sounds really cool. People will be able to record parts of the games they are playing share it with their friends show others how to play a certain level or how to beat a certain boss. Gaming from your smart phone or tablet is being emphasized for next gen games as well. You will be able to participate in your favorite games wherever you are, whenever you are. So whatever you are doing you can always work on leveling up.

 

I have noticed in my own online mutliplayer experiences lately an absence of couth. Respect and reason has been abandoned. There seems to be a major rise of hate in the online gaming community. Maybe I missed the memo but aren’t we just playing games at the end of the day. Yet it seems like more and more people have no problem shouting racial slurs or calling someone something homophobic. I actually gamed with someone who’s gamer tag basically translated into hard penis and it wasn’t even a clever pun. I can’t help but wonder, are people getting dumber? I have been in some online lobby’s lately that would make you think the civil war never happened.

 

What happened to integrity? The weight of a mans honor? The importance of self discipline? Wherever you go, be it to your job, your home, the supermarket, one should always approach all situations with RESPECT and REASON. Why should it be any different in an online multiplayer lobby? All of the sudden some people get behind their gamer tag and they think that gives them free license to rapid fire hate speech. I have even seen recently in online matches players tearing their own teammates down because they play the game differently than themselves. Instead of, you know, cheering for your own team.

 

What happened? Why are so many people in the online gaming community talking like bigoted hate mongers all of the sudden? Over the years I have played with a lot of cool people online. There is always that competitive side to gaming and it should be encouraged. I have no problem with people taking shots at each other during competitive play but lets keep it reasonable. Hate speech and bigotry shouldn’t be tolerated by anyone ever. After all we are playing GAMES, a healthy escape from the every day grind, an excercize for the mind. Most of us work our asses off day in and day out with little to show for it and all we want to do is sit back and play our video game of choice without having to hear hateful ignorance turned up to ELEVEN!

 

Obviously there are a lot of good, genuinely cool people to play games with online. The problem is this growing cancer of self righteous fuck ups who have no manners and no concept of how to address other human beings in a friendly competitive arena. We aren’t fighting for the existence of all mankind and that needs to be kept in perspective. It sucks I even felt that this article was necessary but clearly this problem is getting worse.

 

I have grown up a heavy metal fan. A lot of people unfamiliar with the genre assume that heavy metal is all about devil worshiping and beating the shit out of each other at concerts. In fact their is a metal band about or for just about anything you can think of, be it helping out others, fighting waves of the undead, mythical beasts or just every day life. Heavy metal fans are proud to be a part of their culture. The music means something to each and every metal fan. At concerts their are mosh pits where people run into each other while screaming lyrics from their favorite songs but their is an etiquette. If someone falls down in the pit their are several people right there with them to immediately help them up and make sure they are OK. We metal fans may have a strange way of bonding with each other but we RESPECT the music and we RESPECT each other.

 

Shit talking is a part of competition but at the end of every sporting event opposing teams shake hands and congratulate each other on a game well played. Whether or not players like each other they still show respect for their opponents. Maybe an official rule book should be made for gaming or a code of conduct but we can not continue on this path where some players think its totally fine to completely berate someone they have never physically met in an online video game lobby. I love video games and am proud to be a part of the culture. I can’t wait to see what the generations of gaming to come will have to offer but I want to do it in a future where gamers act like adults and not sub-human parasites.

-Z3R0TH3RT33N

 Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury