Horror Spotlight

Alien: Isolation is a video game being developed by The Creative Assembly and being Published by Sega. The game is based on the franchise of the same title and if any of you reading this are at all familiar with the last Alien franchise based video game to be released you are probably cringing at the very thought of playing another game within this universe. Let it be known that I am one of those who did get burned by the Gearbox debacle. As such I am definitely hesitant of a new game based in the Alien universe. One major reason so far to exhale is that Gearbox doesn’t seem to have any thing to do with this game.

 

There are already some gameplay demos out for Alien: Isolation and I will make sure to include something so you can check it out for yourself. Right off the bat what is very striking about this game in comparison to Aliens: Colonial Marines are the visuals. From what I have seen the graphics really do seem next gen and the lighting really looks good. The next thing of major contrast to A:CM is that you are definitely not a soldier in this game or any kind of formidable combatant for that matter. You play as Amanda, Ripley’s daughter 14 years after the events of Alien and the game is strongly influenced by Ridley Scott’s 1979 horror classic and not James Cameron’s action heavy 1986 sequel.

 

From what I have seen Alien: Isolation is the polar opposite of A:CM. Instead of fighting droves of mindless enemies there is supposedly only one Alien. Armed with the classic handheld radar from the movies you slowly creep around a seemingly abandined ship gathering tools to help your escape all the while being stalked. In an interview I heard on IGN about this game they said that the people at The Creative Assembly have put a major emphasis on staying true to H. R. Geiger’s original design of the Alien and even pointed out details of the monster in still shots from the game that include the humanoid skull that is supposed to be visible beneath the creatures frontal lobe.

 

My impressions from the actual game play are that this game has the potential to be pretty scary. Even in just the first few seconds of the demo the atmosphere is effective in conveying a sense of tension. Navigating in the first perspective the sense of being alone is amplified by an uneasy quiet and the knowledge that their is at least one other very hostile presence on board with you. Your obvious first response is to never let go of your handheld radar but doing so partly obscures your vision and distracts you from possible danger because you are looking down at the radar instead of monitoring your surroundings.

 

You must consider the consequences of your movements. While it may be tempting to just make a B line for a possible escape route, your heavy footsteps will alert the Xenomorph to your location so it is imperative to plan your actions wisely. Instead moving slowly and choosing your path meticulously will likely award a more prosperous journey, although it will be no less daunting.

 

When researching this title the people from Outside Xbox mentioned that given that Colonial Marines was so negatively received publisher Sega likely would have scrapped Alien: Isolation if wasn’t for A:CM being pushed back from its initial release so many times. By the time A:CM finally came out A:I was too far in production for Sega to consider scrapping it so maybe something good can still come out of that disaster.

 

Alien: Isolation is slated for a Q4 2014 release on PS3, PS4, XBOX 360 and XBOX One. While what has been shown so far is promising it will be interesting to see how the game ultimately executes on that promise. For obvious reasons its hard to whole heartedly believe in this game but I am hoping that this will finally be the Alien game that we can legitimately be excited for. In the mean time here is a link from the CommunityGame YouTube channel which not only shows a trailer using actual game play but also contains a brief behind the scenes segment with the developers so you can form your own opinions.

 

-Z3R0TH3RT33N

Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury

 

GTA V News

Grand Theft Auto is a title that seems to only build more hype with every iteration. GTA V is no different. With every new entry in the series anticipation only seems to grow and the media response is always very loud when a new GTA is released. When mainstream media mentions a new GTA game its rarely, if ever, in a positive light and often media attention for GTA is negative. Grand Theft Auto is not the first series to have adult themes and violence. The attention the media gives to GTA has more to do with the popularity of GTA. Grand Theft Auto III and IV are two of the most critically acclaimed video games of all time and yet the news always has something bad to say about the series. Rockstar North the main developer for GTA couldn’t ask for more free publicity for their games. Every time mainstream media says something bad about GTA or creates a controversy over content in the game its like creating a giant neon parental advisory sticker in everybody’s head that screams BUY ME! BUY ME!! BUY ME NOW!!! If mainstream media had such a problem with GTA they would be better off saying nothing at all.

 

Are you hyped up yet? GTA V has premiered the first video detailing its online features. The online mode looks incredibly fleshed out compared to GTA IV although many of the online modes from IV appear to still be available like death matches and that sort of thing. GTA V online promises a much more immersive experience. Although Rockstar never mentions exactly how many players can exist together online the trailer makes it seem like quite a few people can exist together in GTA V’s online experience. The trailer explains the online mode as a “persistant and continually expanding living online world with multiple players, just what you choose to do in that world is up to you.” One of the first things touted in the trailer is how the combat has been completely overhauled to make a more pleasurable experience and I can say that it definitely looks much more fluid and satisfying than combat has been in previous titles.

 

What is really exciting it that it appears that you basically can have a full GTA experience online. Their are actual missions to do and characters to meet just like in single player story mode. If you want to go skydiving with your friend go ahead, rob a bank knock your self out, feel like racing some buddy’s on jet skis down by the pier have at it. Another really exciting feature is the ability to customize your online character. As you progress in online mode you can make cash that will allow you to upgrade and customize clothes, weapons, cars, garages and even apartments to furnish and invite fellow players to come check out. You can make friends on your journey online as well as enemies and you will also have the ability to make your own crews for whatever mischief you feel like getting into.

 

Grand Theft Auto V looked pretty interesting on its own with the 3 playable characters dynamic that can be switched at anytime whether you are in mission or not. Combined with this freshly unveiled online mode Rockstar North looks like they are aiming to have Grand Theft Auto V be the swan song everyone remembers as they graduate from their current consoles to the next generation. Check out the trailer here and decide for yourself.

 

 -Z3R0TH3RT33N

Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury

 

 

XBOX One News

Hey remember yesterday when it was reported that Microsoft had finally come to their senses and were no longer making the Kinect a mandatory piece of hardware for the XBOX One? That was a relief huh? Finally you could use the XBOX One to play videogames like a normal person again, not shouting expletives across your living room at people causing you injustices in online multiplayer games, or worried a troll will yell out “XBOX turn off!” in the middle of an epic boss battle? That was pretty great wasn’t it? The best part of no longer needing a Kinect to play videogames means that we no longer need to pay for a Kinect to play videogames. Well, not exactly. Everyone who would buy an XBOX One now that the system is obviously cheaper since Kinect is no longer a requirement take one step forward. Not so fast! Turns out that even though the XBOX One no longer needs the Kinect to function you still have to buy the peripheral with the system.

 

Yes, I wish I was kidding but Microsoft is insisting that the Kinect still be included with every XBOX One. This action is one of “What the hell?” I mean it is widely documented the unpopularity of Kinect and making it optional is a good move but you are still going to force people who don’t want it to buy it? At this time Microsoft has made no comments on the possibility of an XBOX One package without the Kinect, so for the foreseeable future anyone who gets an XBOX One is getting a Kinect. This decision is hard to accept considering that part of what makes the PS4 more appealing is that it costs $100 less than the XBOX One. This was Microsoft’s chance to price the XBOX One more competitively but no apparently Microsoft thinks that everyone needs Short Circuit’s disembodied head whether they want it or not.

 

It gets better though. Microsoft today has announced that 8 of the 21 countries that were supposed to be getting the new XBOX upon launch day this fall will now have to wait until “as soon as possible 2014.” ( Don’t worry though one if those countries is not the U.S. ) Apparently Microsoft is saying they jumped the gun and were too ambitious with their goals. Issues with region specific languages and dashboard content are being touted as some of the larger concerns right now. This is yet another thorn in the side of Microsoft as they try to compete with Sony for the title of top next-gen console. The 8 countries removed from the initial launch window this fall are Denmark, Sweden, Belgium, Norway, Finland, Russia, Switzerland, and Sweden. Previously Microsoft had already announced that Japan would not be getting the XBOX One until 2014. The 13 countries still getting the XBOX One on its original launch day are Austria, Australia, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, Spain, United Kingdom, United States, and New Zealand.

 

While the countries omitted from the XBOX One’s initial launch window aren’t exactly in the biggest gaming markets it still doesn’t reflect well on Microsoft who have struggled greatly with the concept of what they wanted their new console to be versus what the people want their new console to beSince the XBOX One was revealed last May a fierce war between company and consumer has been waged. Every time it felt like the consumer has won a battle against an unpopular feature on the XBOX One Microsoft has found a way to ruin that victory for everyone. The restrictive DRM was taken away, score one for the consumer, Microsoft takes away their poorly explained family sharing feature, everyone loses. The always online requirement is taken away, now people including soldiers overseas without a solid internet connection can still enjoy videogames in their downtime, then Microsoft announces that a day one online download is still mandatory for the XBOX One to function offline. Most recently with the news that the Kinect is no longer necessary for the XBOX One to function Microsoft insists that Kinect still comes in the box. Are you seeing a pattern here?

 

Microsoft has stated recently that at this years Gamescom event in Germany that they have some big exclusives yet to unveil. One exclusive is said to have something to do with Europe’s biggest franchise of which I am almost certain deals with the FIFA franchise. Hopefully whatever Microsoft does at this years Gamescom its something positive.

 

-Z3R0TH3RT33N

Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury

 

 

One – Kinect = Win

XBOX fans rejoice! Kinect is no longer mandatory! According to IGN during a recent Ask Microsoft Anything event XBOX Corporate Vice President Marc Whitten has stated that the Kinect is no longer required for the XBOX One to function. You can now use your videogame console for playing videogames just like nature intended. No awkward camera controls, no restrictive DRM policies. The removal of the mandatory Kinect functionality should come as a huge relief to fans as not having the peripheral means that now you should be able to acquire the new machine at a lower price and owners of the XBOX One will no longer have to worry about what happens to their console if the Kinect becomes damaged or broken.

 

The mandatory inclusion of the Kinect 2.0 peripheral for the XBOX One to function was a puzzling choice for Microsoft to make considering that the original Kinect had a fairly high dissatisfaction level among the people who bought it. It is understandable that Kinect 2.0 is supposedly a much more refined device but with the original Kinect’s poor reception among users, a mandated successor to the Kinect for the brand new XBOX One to function seemed counterintuitive.

 

Making the Kinect an option and allowing the XBOX One to function freely without it is the latest in Microsoft’s policy reversal’s. After the removal of the XBOX One’s highly restrictive DRM policies and always online requirements this latest concession from Microsoft is promising for the future of their newest console. The mandatory Kinect was one of the unpopular XBOX One features to survive the post E3 fallout where Microsoft reversed many of its other unpopular features. Microsoft’s direction with the XBOX one has changed drastically since this year’s E3 in June. This is largely in part because of abysmal reactions from the entire gaming community. Its inspiring to see fan feedback affect a billion dollar company like Microsoft so dramatically.

 

-Z3R0TH3RT33N

Follow Sonic Mercury on Twitter @SonicMercury and like our Facebook page Sonic Mercury

 

 

Is Micro$oft’s change good?

(Image courtesy of Christopher Ott and London 1888)

Reaction to DRM Removal by Micro$oft

 

                                                   It is easy to say Microsoft’s removal of DRM or digital rights management from the XBOX One is a good thing. Essentially under the infrastructure that Microsoft was building or had built for the XBOX One people would only be renting games from them. For whatever reason if you could not have gotten an internet connection within the 24 hour check-in cycle the XBOX One as I have stated and many other sources have stated would become a cable box and you would not be able to play any of your games. I know that many of us have internet and we are moving into a more digital era every day.

                          Just the other day though my internet actually did go out. It was out for maybe an hour and a half tops. Not very long really I didn’t regress into some sort of fire worshiping cave man or anything like that but it got me thinking what if I had the XBOX One and that hour and a half was at the end of my 24 hour window? Most people have routines that they are committed to whether they like it or not, jobs, kids activities, AA meetings, and what have you, the point is most people game at similar times each day.Therefore the incident I recently had with the hour and a half of internet darkness is a relatively short time in the grand scheme of things but if I had to go to work the next day, maybe that was my window for gaming that day. It isn’t that uncommon for anyone’s internet to go down here or there and if you are gaming around the same time every day suddenly any hiccup in your service could be potentially fatal to your gaming schedule.  My point is this, with the busy lives we lead, an hour and a half of no internet could mean 24 hours of no gaming for even single player games. That is just plain unacceptable. Penalizing your customers because they can’t get internet is pretty harsh.

                           I totally understand that the online features of the XBOX One could have been, and still could be really cool but to treat your fans like common criminals is pretty unforgivable. Twenty four hour check-ins to make sure that no one is modding an XBOX or region locking the console to even further restrict consumers is not OK. Oh yeah and the XBOX One still comes with the Kinect which can monitor your heart beat in the dark and is you know, programmed to listen and watch you at all times! They say the Kinect now has a sleep function but its still listening for certain keywords to activate your XBOX One.

                            Lets reflect shall we? It is good that seemingly all the militant restrictions the new XBOX One were going to have are being removed. I find it hard though to trust anything Microsoft is doing right now. We all know the changes were made because pre-sales for the XBOX One were abysmal not because they cared what people were saying about the new XBOX One. Let’s be honest, the original version of the XBOX One might as well have been the puzzle-box from the Hellraiser movie and when you turned it on you were sucked inside to meet Pinhead and his Cenobyte friends and he just laughed as hooks attached to chains ripped your flesh while Pinhead said to you “Oh, the sights you will see!” Because the original version of the XBOX One sounded like an absolute nightmare. Don’t buy that line about Microsoft having to take away family sharing too because its not true. That’s Microsoft acting like the snobby rich kids they seem to be lately. It turned out the consumers were smarter than Microsoft anticipated and rejected their absurd proposal to actually buy their insanely restrictive machine, so Microsoft took everything away instead of just the things they should have removed.

                          At this time Micro$oft appears to be floating in the abyss. The fact that no one seemed able to adequately explain the purpose or function of any part of the XBOX One except of course for the Kinect and its eye of Sauron is wholly disheartening. How could no one really explain the functions of things like family sharing? Especially at E3! Where they promised to admonish any reservations people may have had about the infrastructure the XBOX One was going to have. The arrogance towards people who can’t get internet. Its just how? How I ask you? Can one company be so out of touch with the world around them? Did they really think people would want something that required 24 hour internet check-ins to work? Its like Microsoft completely ignored a good portion of the Earth with this internet policy, DRM and region locking the system. Both Germany and Australia have condemned the XBOX One as a monitoring device designed to spy on people.

                           Microsoft is an entity without a country right now and that is how it should be. A lot of bridges have been burned by sheer arrogance and ignorance. I don’t believe for a second that the people at Microsoft are stupid. You don’t become as big as Microsoft by being stupid. Too much of the XBOX One’s release was based on assumptions that clearly should have had more testing with the actual demographic. Their is a lot to prove now. The XBOX brand has been severely damaged  by this mess. Microsoft’s abandonment of DRM is good but the fact that they were willing to drop all the features the XBOX One was going to have raises a lot of questions. The explanations of the different XBOX One features by anyone from Microsoft were inept. For example family sharing still hasn’t been fully explained. How could no one from Microsoft who addressed the public be able to fully explain the functionality and reasoning for the XBOX One’s features? Basically, what was the point of making the XBOX One the way it was? A lot of research and development as well as millions of dollars had to go into developing the XBOX One. Now that Microsoft has flipped on a lot of the things they were implementing as integral to how the new system would operate, do they even have a plan? That is the big question.

                          Microsoft’s rescindment is a victory for the gamers. Getting a corporation to change their mind about anything is pretty impressive. Ultimately Microsoft’s success with the XBOX One is up to the gamers. It is hard to forget though that Microsoft was willing to unleash the XBOX One like Hellraiser’s puzzle box on its millions of fans. Sort of like if you caught Pinhead trying to pass off his puzzle box as the new XBOX One but you caught him so he was like, “OK you got me, here’s the real XBOX One instead. Don’t you want it? I swear its completely fine.” I don’t know about you but I am a bit sketched out that Microsoft would try to implement such harsh rules on its own fans. The people who built the XBOX brand. Its kind of hard to trust anyone who would try such a thing, especially with a device that will be used in your own home for the better half of the next decade.

-Z3R0TH3RT33N

 

 

 

XBOX 180

Micro$oft has performed a 180

                        News is popping up from many different sources including IGN and Kotaku that Microsoft has rescinded on basically all of its draconian policies. The XBOX One no longer turns into a brick that only plays TV now when you don’t check in online every 24 hours. The XBOX One will now allow offline video game playing, however you will still require an internet connection to initially set it up. DRM is supposedly dead for now on the XBOX One. Region locks have been removed. It seems for the moment anyway that Microsoft has removed all the extremely restrictive features from their newest creation. The Kinect however, still mandatory for the system to function.

Don Mattrick President of the Interactive Entertainment Business at Microsoft basically said this today, “Nobody wanted to buy our system,” (Look it up, a poll on Amazon yesterday had an overwhelming 95% stating they are buying a PS4 over an XBOX One) Don continues, “because no one wants to buy our system the way it is, which honestly may have had some really cool stuff on it but we acted like such arrogant douche bags about the whole thing we never even tried to tell gamers why we we’re implementing this new infrastructure for the XBOX One. We are going to go back on basically everything we said we were going to do. (KINECT STILL MANDATORY) Everyone seems to really, really, REALLY HATE the policies that we have with our new system and Sony isn’t going to do basically any of them. Given the fact that there is an overwhelming disdain for the XBOX One and I am literally sitting on what is and still potentially could be an XBOX One themed landfill. We here at Microsoft have decided instead of proceeding with what is at the moment a COLOSSAL FAILURE  in the eyes of millions and millions of wallets world wide,  me and my friends stand to lose a lot of cash, I mean ahem, the fans seemed not too fond of some of the XBOX One’s new features and we don’t want to let our fans down so we are going to end DRM”

In an YouTube interview on the Angry Joe Show a representative from Microsoft, “Major Nelson” arrogantly condescended to Joe as he politely asked honest questions about the restrictive nature of the XBOX One. Even going so far as to ask Joe “Don’t you want to come to the future with me Joe?”  Joe wasn’t allowed to finish his answer as the interview was cut short but he later said I do want to go to the future of gaming but I want to own my games not rent them from you.

There are so many things to think about now that Microsoft has rescinded on DRM and most of its other restrictive features. (EXCEPT FOR the always on KINECT which supposedly now has a “sleep mode but its still listening for “certain keywords”) For one thing if Microsoft was so sure that there business model for the XBOX One was the “future of gaming” then why not stick to your guns? Another thing to consider now is that even though it appears that Microsoft is rescinding on its policies we all now know what there real thoughts of the consumers are and where there true intentions lie. They don’t care about the gamers at all. What they wanted was a micro-transaction paradise filled with “free to play” titles, “the first one is always free.” A dystopian future where no one owns there games they simply rent them from Microsoft. “Hey I am not really crazy about this game I just got can I bring it back?” No, well that’s OK I will just give it to a friend. “Your not allowed to have friends unless Microsoft says its OK!” “Hey I am a soldier overseas and after a day full of getting shot at and protecting my homeland I like to come back to base and play some video games, its cool I don’t have any internet connection out here right? I just want to play some single player games anyway.” Fuck you! You want to play video games, buy an XBOX 360 the XBOX One is not for you!

Even though Microsoft has rescinded these absolutely despicable policies.  It is really hard to forget that Microsoft was willing to enforce such brutal restrictions on its loyal fans, the people who built the XBOX brand. The people without whom Microsoft wouldn’t even be here at this moment to release a third console! To top it off the non-existent effort made by Microsoft to politely explain the purpose of its policies, such as implementing DRM or a system that becomes useless if you don’t plug it in to the internet every twenty four hours, and not explaining these features in a way that is easily understandable to the average person is very unsettling. How can you trust them if they can not give you a straight answer? Instead Microsoft’s approach was very arrogant, very condescending. They acted like people should just “lie back and take it” as is so famously quoted now in there Killer Instinct stage demo during there E3 conference. Watch the interview with Don Mattrick and Geoff Keighley on the Gametrailers channel and also watch the interview that Angry Joe did with “Major Nelson” on YouTube they are pretty telling of the mindset at Microsoft upon releasing this abomination into the mass populace.

The only thing I could really think of when considering how Microsoft could be so disconnected from their core audience is that maybe they never actually polled their core audience. Maybe everyone who tested an XBOX One wasn’t primarily a console gamer but a PC gamer and that is why Microsoft actually thought designing the XBOX One the way they did was a good idea. PC gamers are used to DRM with online gaming however they still have a choice as to where to get there games. Ultimately I think Microsoft is not wrong in thinking that the future of gaming is digital. I do however think forcing it down our throats with a smug disposition really was not a great approach. Sony and the PS4 definitely seem like a better ship to be on these days if your a gamer. How will the console wars end up? That is a hard one to answer but its easy to see that Sony and the PS4 have a strong lead, and rightfully so with its gamer friendly culture it seems a much better place to be gaming right now.

-Z3R0TH3RT33N

Micro$oft

                               Anyone who saw the XBOX ONE reveal definitely has to wonder what Microsoft is thinking. They took a department of their team wholly created for the purpose of home gaming and turned there next big console into a glorified DVR with voice controls and MANDATORY kinect units. Watching the XBOX ONE reveal was like watching Microsoft slowly commit gaming suicide for an hour. Oh I know E3 will change everything. To be fair it is totally within the realm of possibility that Sony can still mess up at E3, but now with the confirmation that  XBOX ONE has to be connected to the internet once every 24 hours for your games to work and you can only lend a game to ONE of your friends, allowing of course that they have been your XBOX live friend for over thirty days makes the next generation of gaming look pretty grim.

-Z3R0TH3RT33N